﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TheSpirit
{
    public static class Constants
    {
        //화면 크기
        public static int WIDTH = 1280;
        public static int HEIGHT = 720;

        public static int SCREENX = 0;
        public static int SCREENY = 95;
        public static int SCREENWIDTH = 950;
        public static int SCREENHEIGHT = 625;

        //스테이지
        public enum STAGE
        {
            stage01,
            stage02,
            stage03,
            stage04,
            stage05,
            stage06,
            stage07,
            stage08,
            stage09,
            stage10
        }
        public static STAGE Stage = STAGE.stage01;

        //덱에 사용 가능한 카드의 수
        private static int usingCardNum = 5;
        public static int UsingCardNum
        {
            set { usingCardNum = value; }
            get { return usingCardNum; }
        }
    }
}
